Critical vulnerability found in game, dark souls servers taken offline

I know that a lot of games are for the people who can see, and this was sent to the Security Box list. The article is titled Dark Souls servers taken down following discovery of critical vulnerability and it comes from Ars Technica.

Bandai Namco, publisher of the Dark Souls role-playing game series, has taken down its player-versus-player servers while it investigates reports of a serious vulnerability that allows players to execute malicious code on the PCs of fellow players.

This isn’t the first time something like this happened, and Log4J is even talked about here.

According to the video that was posted and linked, someone named “The Grim Sleeper” was affected by this.

“What the fuck,” The_Grim_Sleeper said in response. “My game just crashed, and immediately Powershell opened up and started narrating a fucking” screed. “I didn’t even know that shit was possible.”

Well, you learn something new every day. The company has disabled server play, but allows you to play on your own while they investigate this bug.

For full details, please feel free to check out this article if you are playing this game. Its important that you do.


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