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Technology podcast 278 for for June 9, 2018

Hi all,

The RSS feed has my podcast for this time for podcast 278. Here are the show notes.

Welcome to podcast 278 of the technology podcast with Jared Rimer. I’ve got several articles I’m going to link to as part of this week’s program, as well as a game update from audio game hub.

We’ve got also an update to audio game hub as described above, where they released a new game, and we also have our contact info at both ends of the podcast. See you on another edition of the podcast! Thanks for listening.

See you next time.

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Blindfold games looking for a new opportunity

Hi all,

I’ve received this email back on the 23rd of May. I’ve thought about whether to post it, or just link to its survey, and decided that the whole email is best. Marty, the creator of blindfold games, needs help, and the email is below.

Need your help – New Company: Curriculum-based Games for VI students
My business partners and I from prior businesses are about to launch a new company to provide game-based curriculum for teachers of visually impaired preK
through 12 students.
Our background includes Blindfold Games, and another company we started in the early 2000s to provide IEP management for school districts.  I am already
working with several teachers and professors in this area.
There’s a one page synopsis at the bottom of this email, which is included in this survey: 
I’m simply looking for help to distribute the survey – passing this on to any and all teachers would really help.
If I get sufficient responses that indicate this can become a viable company that makes a difference, we will finish the private funding effort and launch
the company.  I would be glad to share the results of the survey with you.
Here’s the one-page info:
Over the past 4 years our company has created 80 accessible games downloaded by more than 20,000 visually impaired people.  These games range from Puzzle
Games to Card Games to Sports Games to TV Game Shows to Board Games to Word Games.  About a dozen of the games are used by TVIs for orientation and mobility
Now, we are looking to take our successful game concept and use it to support the work of teachers of students with visual impairments, orientation and
mobility specialists and others who support the educational programs of students with visual impairments.
Our team’s background include the members of Blindfold Games (mentioned above), and the founders of a company that provides comprehensive solutions for
the management and regulatory reporting requirements of Special Student Populations, including the IEP (Individualized Education Plan).
We are creating a new company that will provide educational curriculum via games for preK-12 students with visual impairments.  Games will be based on
the goals and objectives in each student’s Individual Education Plan, and will record the student’s progress automatically.  We realize IEP goals vary
from child to child and are a road map supporting children to achieve their individualized goals. We are confident you’ll find games that will support
your students in achieving their goals. All members of the IEP team: teachers, therapists, specialists and parents – will be able to monitor the student’s
We need your input to make this new company a reality.
The games we design will address all areas of the expanded core curriculum. They will be accessible to students who are screen reader users and those with
usable vision. A small sampling of topics to be covered by the games include: Sequencing, Memorization, Pattern Matching, Orientation, Grids, Calendars,
100s Charts, Simple Graphs, Rule-based games, Turn-taking, Coordinate Geometry, Arithmetic, Algebra, Grade-level Spelling, and Grade-level Grammar
Our games will be fun and educational. They are based on the feedback thousands of Blindfold Games fans have provided.   Students will be able to enjoy
the games on all popular devices: mobile phones, tablets, netbooks, PCs and Macs.
The games will be built as a collaborative effort between game designers and curriculum experts, such as teachers of students with visual impairments,
orientation and mobility specialists,  and vision rehabilitation therapists. When using a game, student progress data is stored in a cloud-based infrastructure,
easily connected to most IEP systems.
Our plan is to develop and market these educational games as part of a sustainable business that will have a long-term positive impact.

Thanks for your support.

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